DateFormatUtil.ets 958 Bytes
import { PlayerConstants } from '../constants/PlayerConstants'

export class DateFormatUtil {

  static secondToTime(seconds: number) {
    let time = '00:00'
    let hourUnit = 60 * 60;
    let hour = Math.floor(seconds / hourUnit);
    let minute = Math.floor((seconds - hour * hourUnit) / 60);
    let second = seconds - hour * hourUnit - minute * 60;
    if (hour > 0) {
      return `${DateFormatUtil.padding(hour.toString())}${':'}${DateFormatUtil.padding(minute.toString())}${':'}${DateFormatUtil.padding(second.toString())}`;
    }
    if (minute > 0) {
      return `${DateFormatUtil.padding(minute.toString())}${':'}${DateFormatUtil.padding(second.toString())}`;
    } else {
      return `${'00'}${':'}${DateFormatUtil.padding(second.toString())}`;
    }
  }

  static padding(num: string) {
    let length = 2;
    for (let len = (num.toString()).length; len < length; len = num.length) {
      num = `${'0'}${num}`;
    }
    return num;
  }
}