DateFormatUtil.ets
958 Bytes
import { PlayerConstants } from '../constants/PlayerConstants'
export class DateFormatUtil {
static secondToTime(seconds: number) {
let time = '00:00'
let hourUnit = 60 * 60;
let hour = Math.floor(seconds / hourUnit);
let minute = Math.floor((seconds - hour * hourUnit) / 60);
let second = seconds - hour * hourUnit - minute * 60;
if (hour > 0) {
return `${DateFormatUtil.padding(hour.toString())}${':'}${DateFormatUtil.padding(minute.toString())}${':'}${DateFormatUtil.padding(second.toString())}`;
}
if (minute > 0) {
return `${DateFormatUtil.padding(minute.toString())}${':'}${DateFormatUtil.padding(second.toString())}`;
} else {
return `${'00'}${':'}${DateFormatUtil.padding(second.toString())}`;
}
}
static padding(num: string) {
let length = 2;
for (let len = (num.toString()).length; len < length; len = num.length) {
num = `${'0'}${num}`;
}
return num;
}
}