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2 changed files
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3 additions
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2 deletions
| @@ -72,7 +72,7 @@ export struct PlayUIComponent { | @@ -72,7 +72,7 @@ export struct PlayUIComponent { | ||
| 72 | 72 | ||
| 73 | aboutToDisappear(): void { | 73 | aboutToDisappear(): void { |
| 74 | if (this.contentDetailData.liveInfo?.liveState == 'running') { | 74 | if (this.contentDetailData.liveInfo?.liveState == 'running') { |
| 75 | - lottie.destroy('live_status_wait') | 75 | + // lottie.destroy('live_status_wait') |
| 76 | } | 76 | } |
| 77 | } | 77 | } |
| 78 | 78 |
| @@ -35,7 +35,8 @@ export struct PlayerTitleComponent { | @@ -35,7 +35,8 @@ export struct PlayerTitleComponent { | ||
| 35 | } | 35 | } |
| 36 | aboutToDisappear(): void { | 36 | aboutToDisappear(): void { |
| 37 | if (this.contentDetailData.liveInfo?.liveState == 'running') { | 37 | if (this.contentDetailData.liveInfo?.liveState == 'running') { |
| 38 | - lottie.destroy('live_status_wait') | 38 | + ///lottieView身上已经有单独不展示时处理销毁,不用单独在销毁了,会影响展现组件列表上相同名称的动画展示 |
| 39 | + // lottie.destroy('live_status_wait') | ||
| 39 | } | 40 | } |
| 40 | } | 41 | } |
| 41 | 42 |
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